DivX MKV Demux,0x00600000,0,1,divx_source_dmf_ds.ax,0.00.0000.0000. A dog has a master; a cat has domestic staff. MiniClem001 Posts: 9 Joined: Wed, 20. Jun 07, 11:10. ↳ X Rebirth Universe ↳ X Rebirth VR Edition ↳ X Rebirth - Technical Support ↳ X Rebirth - Scripts and Modding.
It's true that the games-as-service model has grown in the last few years. The success of Blizzard's has led to many imitators, both in terms of its gameplay and in terms of its loot box-led business model, and the multiplayer shooter has left a deep mark in the world of gaming as a whole. It's a title that other games, and other developers, aspire to be, and aspire to beat. Alongside that, the massive popularity of PlayerUnknown's Battlegrounds and the continued success of MOBA titles like League of Legends and DotA 2 showcases that the gaming community is enthralled by multiplayer. It's fair to say that the single player game has once again been met with challenges, this time in the face of hybrid single/multiplayer games like Destiny, while the potential to make profit from the money pit of multiplayer games is an alluring prospect for AAA studios.
However, this is far from the only time that the death of single player has been announced, with the growth of online console multiplayer and even the expansion of mobile gaming bringing doomsayers in previous generations. However, it will be interesting to see if single player linear games remain as they currently are. After all, should the mainstream industry push to erase these games from release schedules, then there's little that players can necessarily do about it. However, it's unlikely that these solo linear experiences will ever truly disappear, and this comes down to the sheer diversification of games that has happened in the last ten or so years.
Quite simply, the growth of the indie game scene has meant that there is more variety in games now than ever before - if the interested parties know where to look. Niche genres like the Roguelike have been given a new army of followers, with games like FTL: Faster Than Light and The Binding of Isaac becoming big hitters through the burst in indie game popularity. It's here, then, that the traditional linear game could live on, in the unlikely circumstance that all major publishers decide there is no future in the genre.